Page 10 - Upgrading to ExtendSim 10
P. 10

(which is CTRL+J).
New Features to Note When Using ES10
Building models
 If you accidentally select a block or start a connection line, use the ESC key. 
 
 Use the new Chart library (rather than the legacy Plotter library) when building new models.
 Since ES10 used a different development architecture, you cannot copy objects (graphics, hierarchical blocks, etc.) from release 9 or earlier and paste them directly into ES10. Instead you must first convert the models, blocks, etc. to ES10.
Running models
 ES10 is a 64-bit application. Run speeds should be faster than previous releases but the Run Mode affects speed too.
 There are two new Run Modes accessed by toggling the Run Mode button in the Model toolbar:
 
 The Run Simulation button becomes a Pause button while the simulation is running and a Resume button if paused. 
 Since ES10 is a 64-bit application, the external applications that ExtendSim exchanges data with, as well as the application drivers used to exchange that data, must be 64-bit compatible. This primarily applies to the Data Import Export block (Value library) and any custom blocks that connect to external applications using ODBC and ADO.
Creating blocks
 
 To access a dialog item’s properties, double-click the dialog item in the Dialog tab of a block’s structure window. 
ES10 uses Point and Click, rather than Drag and Drop, almost everywhere. For example, to manually place a block on a
worksheet, click on the block’s icon in the Library Window then click on the worksheet where you want the block to go.
To place the same block multiple times, hold down the Alt key while clicking on the worksheet. See any Quick Start
Guide tutorial for details.
As an alternative to manually placing a block in the model, use the new
Right-Click Connect feature to add blocks and connect them at the same
time. See the first tutorial in any Quick Start Guide for an example.
In products other than ExtendSim CP, if the Item library is open an
Executive will automatically be placed on new model worksheets. You can
control that through the command Edit > Options > Model tab.
CTRL+Y is now Redo and no longer opens the Simulation Setup command
To copy data table headings along with the data, choose the command Edit >
Copy Data with Headings or use the keyboard shortcut Ctrl+Shift+C. It is no
longer an Option setting.
To move a cloned frame and all its contents, frame-select everything with the Clone tool then click on the perimeter of
the frame.
Use the fastest mode to run a single model as fast as possible, even if you run it multiple times.
Use the multi-threaded mode to run multiple models at the same time, taking advantage of the
ExtendSim multi-threading capability.
ES10 cannot open “.lrx”(runtime) library files. Instead, open the original (“.lix”) file in ES10, then use Library > Library
Tools to generate a new file with the new “.lbrrt” extension.
The Icon toolbar in the Tools menu has the Animation Object and the connectors used for creating hierarchical and
custom blocks.
The Dialog Items toolbar in the Tools menu has dialog items for creating block dialogs; this is a change from prior
versions where you created dialog items using the New Dialog Item command.
See page 12 for other important notes if you create custom blocks.

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